package worldinruin.core;

import org.junit.Test;

import worldinruin.controllers.GameBoardController;
import worldinruin.core.imp.buildings.Barrack;
import worldinruin.core.imp.tilemodels.GrassTile;
import worldinruin.core.imp.tilemodels.TileTypes;

public class ConstructionTest {
	
	@Test
	public void constructTest(){
		IBuilding b = new Barrack();
		ITile t = new GrassTile();
		
		if(b.getTile() == t){
			t.getAvailableBuildings();
			t.addBuilding(b);			
		}
				
	}

}
